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Reverted back to the custom skybox for the asteroid and moon environments... Read more
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Trying to get the night-time sky to match the environments... Read more
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Trying to get all the sky values looking good. I also made other arbitrary updates... improved the under-side of water plane, updated height-fog color, updated lens flare, etc. Read more
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I worked more on implementing the dynamic sky... Read more
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One of the early versions of Orb Lands had a dynamic sky, but I decided not to use it for several reasons... Read more
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Fish
- Posted on: 5/13/2018
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I used the fish textures from the previous experiment and created one large particle system that spawns fish under the water across the whole terrain. Read more
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I saw a neat effect on Twitter, where someone used a particle system to create a school of fish. I tried to create a similar effect in Unity... Read more
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Disappointed that I still haven't been able to come up with more creative ideas for Orb Lands, but I'm often impressed by how it generates some really beautiful scenery. Read more
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Been a while since I've worked on Orb Lands... Read more
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I made a short music video featuring the latest game footage... Read more
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