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New Mini Game
- Posted on: 3/5/2018
[Reactant]
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Working more on the new mini game... |
Well, I guess nothing in life is easy... I expected this project to only take a couple days, but I've spent the last couple nights working through bugs and fixes. For example, I had an issue with colliders triggering more than once, and the post effects aren't working... I bought a new Motion Blur asset, and it works great within the editor, but not in the final build, just like the bloom effects...
After spending a few hours adjusting settings and publishing over-and-over without results, now I'm installing different versions of Unity to see if the problem is actually a bug in the version of Unity I'm using.
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Updates 3/23/2018 |
Added a cool electricity animation inside the tunnel, updated the game icon, and made several other small improvements. | |
Updates 3/22/2018 |
I applied the curved shader's bend variable to the skybox rotation, so now the skybox has some motion. Also experimented with adding more particle effects. | |
Updates 3/22/2018 |
Added support for joypad/controller and made a demo version of the game. The demo version allows the player to try the game for a few minutes then forces them to exit. | |
New Mini Game 3/5/2018 |
Working on ideas for the icon, logo, and menu. | |
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