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Golf terrains... - Posted on: 8/20/2020   [Golf]



More work on the terrains...

I wasn't sure what base height to use, so I just did a few tests to see what feels right. I'm editing the heightmap mostly in Photoshop because the Terrain brushes are too small and cumbersome to use. I'm also using Bryce3d to generate some random terrain textures. I think this will work.

I also updated the sand texture and other minor updates.




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Settings updates... 12/30/2021
More work on the settings...
Updates... 10/23/2021
Minor updates and improvements...
Golf updates... 10/10/2021
Minor updates...
Updates... 9/13/2021
I remade the 7th hole...
More progress... 9/9/2021
I've been testing the second course and making minor improvements...
More progress... 9/5/2021
More progress on the second course...
More progress on the golf game... 8/31/2021
More progress on the second course...
Golf updates... 8/29/2021
I've been working more on the golf game...
Some progress... 7/18/2021
I made some progress on the second course...
2nd course... 2/28/2021
The creation of the first course was mostly improvised. I'm trying to plan the second course better, by starting with an overhead drawing, then I'll use that as a rough template for the course when I paint the textures and heights in Unity.
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