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Labyrinth game updates...
- Posted on: 2/20/2019
[Labyrinth]
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I made minor updates to the user-interface, backgrounds, etc... |
I also setup PlayerPrefs for saving the players best time and number of attempts. I made the timer area look nicer, and the user can click to hide/show it. Also made the background clickable to change its image, versus using the right-click - its more intuitive that way.
And, if I didn't mention it already, I added a screen-fade effect - when the game first starts, it slowly fades from black.
I'm feeling a little more confident about releasing the game now, still might try to add a few more features - we'll see!
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Updates... 2/14/2019 |
I added one more level to the new labyrinth game... | |
Graphics... 2/13/2019 |
I started working on graphics for the logo, splash screen, and icon. | |
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